Replace scattered chats, shared drives, and lost feedback with one place to receive, review, and approve creative submissions from your artists.
Built for game studios, animation teams, and agencies running contributor pipelines.
Frame-accurate comments, inline file previews, version compare with diff — the whole loop without leaving the page.
Multi-step approval chains that include externals. Every sign-off attributed, every revision tracked end-to-end.
Library, roster, and integrations wired up. Approved work flows into the studio without anyone re-uploading anything.
No downloads, no conversion. Open it, look at it, decide.
Your art director shouldn't need Photoshop, Blender, or Blockbench installed to approve a file. Reviewers open the link — the model spins, the PSD flattens, the audio plays — right in the browser. No installs, no waiting on a 2 GB download to land before someone can say yes.
.bbmodel.fbx.obj.glb.gltf.stl.psd.psb.mcpack.mcworld.jar.zip.png.jpg.webp.svg.md.json.csv.pdf.mp3.wav.mp4.ttf.otf.woffMost studios manage artists across four or five tools — none of them designed for the job. Here's the contrast.
From contributor onboarded to asset approved — the whole pipeline, end to end.
See it in action — start your free trial and have your first pipeline live in under 5 minutes.
Drag a swipe divider across paired versions, flip on pixel-diff to spot the smallest moved pixel, or compare PDFs page-by-page — every common creative format runs through the same compare engine.
Every tool you need between brief and approved — and none you don't.
The fastest way to lose a good artist is to make them suffer through bad tools. Staxio gives the people submitting work a real workspace — one login across every studio they work with, feedback delivered in context, deadlines they can see, and a portfolio that builds itself.
Sign inMost studios cobble together five tools to do what Staxio does in one. Here's what that actually looks like.
Same five jobs. One platform. Built specifically for the external part of your pipeline.
Three kinds of team, one review loop.
Outsourced art, audio and animation arrive through one form per asset type. Leads review models, textures and sound in the browser and sign off through an approval chain.
Freelance editors and designers submit against a brief with a deadline. Reviewers pin feedback to the exact frame or pixel, and approved work lands in a searchable library.
Each client or campaign is a project. Contributors see only their own submissions, and stakeholders without an account review through a private link.
14-day free trial on every plan. No credit card required.
Monthly plans cancel at the end of your current cycle — no proration, no refund on the unused portion. Annual plans are fully refundable within 14 days of any charge. See full policy.
Compare all features across plans →
Need a custom plan, higher limits, or have questions? Talk to sales →
Jump to the section that matters to you.